
Metal Gear Rising: Revengeance was revealed last night at the 2011 Video Game Awards on Spike TV. Some sources labeled the title as a direct sequel to the Metal Gear Solid games, however, this isn't the case. Hideo Kojima cleared it up: "We've only said that the period setting is several years after MGS4. Metal Gear Rising is not part of the Metal Gear Solid series. At present, we can't say more than this. The name change which added "Revengeance" is to help gamers differentiate the title from MGS.
Metal Gear RIsing, which is now a true action title (not stealth), was originally going to feature "slicing". Players could literally chop up background objects. But they've decided to take it even further--now you will be able to slice and dice objects and enemies anywhere and anytime you want. The game is developed by Platinum Games, the team that created Bayonetta.
The official site for the game gives info on the story and setting: "The main character, Raiden, was once feared as the child soldier 'Jack the Ripper' on the front lines of the First Liberian Civil War. Now, his combat mastery is channeled through a cyborg body as the strikes from his high-frequency blade slice even massive assault drones in two. Raiden is contracted for VIP protection, military training and other duties by PMSCs (Private Military and Security Companies) in a developing country piecing itself back together after a bloody civil war. Little does he know that the stage is set for a clash with an enigmatic force of countless cyborgs."





